Mobile App Development

Mobile apps that solve real business problems

Not every business needs an app. But if your team works in the field, your customers want self-service, or your mobile website isn't cutting it, a custom app might make sense.

Things a website can't do, done properly.

Paper-cut illustration of a mobile app on a phone, with its code, structure diagram, layout editor and screens
69% of consumers use smartphones as their primary digital tool. SeoProfy

Sound familiar?

When a mobile website isn't enough

Mobile websites work fine for most things. But they can't work offline, use phone hardware or send push notifications. Sometimes you need an actual app.

Signs you might need an app

  • Staff filling out paper forms and typing data later
  • Your mobile website doesn't work when the internet is spotty
  • Customers calling or emailing for things they could do themselves

What an app gets you

  • Works offline and syncs when the connection returns
  • Uses phone features like camera, GPS and fingerprint
  • Push notifications keep customers informed automatically

What's included

What we build

Different businesses need different kinds of apps. Here is what we typically work on.

  • Apps for field teams

    Tools that work offline so your people can collect data and update jobs even without internet.

  • Customer self-service

    Let customers book appointments, check their account or get updates without calling your office.

  • Internal tools

    Custom apps that connect to your existing systems, so your team can handle business tasks from anywhere.

  • Connecting your systems

    Making sure your app talks to your CRM, inventory or whatever else you already use.

How we work

How we build your app

A 4-5 month process from idea to app store.

  1. Understand what you need

    We work out what problem the app needs to solve. Not every business needs an app. We'll tell you honestly if a mobile website would work better.

    Checkpoint: Week 1-2

  2. Design how it works

    We sketch screens and user flows before writing code, so you see how the app will work before we build it.

    Checkpoint: Week 2-3

  3. Build and test

    We build the app and test it on real phones and tablets. Different devices behave differently, so we check everything works.

    Checkpoint: Month 2-4

  4. Launch and training

    We handle the app store submission and train your team. No point building something if people don't know how to use it.

    Checkpoint: Month 4-5

What to expect

12-20 weeks

to get it in place

Apps take longer than websites because we test across different phones and wait for app store approval.

Most businesses see whether the app is working for them within 6 months of launch.

See plans and prices

Got an app idea? Let's test it honestly.

Tell us the problem you want the app to solve. We'll tell you if an app is the right answer, or if something simpler would do.